Game screenshots
Version 1.4.7 production drawing code, host display adapter. Deterministic state fixtures; not hardware captures.
Menu
15 Tiles selected
Snake selected
Neo Fleet selected
Nu Pogodi selected
15 Tiles
Shuffled board
Puzzle solved
Snake
Start
Moving
Collision / replay
Board clear / replay
Neo Fleet
Deployment
Target selection
Hit / enemy turn
Enemy response
Damage flash
After damage flash
Victory
Defeat
Defeat after damage
Nu Pogodi
Ready
Upper left
Lower left
Upper right
Lower right
Eggs rolling
Successful catch
Missed egg
Game over / replay