Game screenshots

Version 1.4.7 production drawing code, host display adapter. Deterministic state fixtures; not hardware captures.

Menu

15 Tiles selected
Snake selected
Neo Fleet selected
Nu Pogodi selected

15 Tiles

Shuffled board
Puzzle solved

Snake

Start
Moving
Collision / replay
Board clear / replay

Neo Fleet

Deployment
Target selection
Hit / enemy turn
Enemy response
Damage flash
After damage flash
Victory
Defeat
Defeat after damage

Nu Pogodi

Ready
Upper left
Lower left
Upper right
Lower right
Eggs rolling
Successful catch
Missed egg
Game over / replay